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MS1 v2.2 No RPM
Posted: Thu Sep 15, 2011 6:34 pm
by chsmadden
This has been a problem since I completed the assembly. At first I thought it was a flaw in the stim since all the other values worked perfectly. Did a temporary hookup to the diagnostic port on my 1990 Mercedes (where a keyed +12v, ground, and coilNEG terminal exist), and not a twitch from the tachometer in tunerstudio.
Any clues on where to start troubleshooting?
Re: MS1 v2.2 No RPM
Posted: Fri Sep 16, 2011 4:22 am
by Matt Cramer
Does the MS1 get RPM on a Stimulator?
Re: MS1 v2.2 No RPM
Posted: Fri Sep 16, 2011 5:11 pm
by chsmadden
Nope. All the other values work flawlessly except for the RPM.
Re: MS1 v2.2 No RPM
Posted: Mon Sep 19, 2011 4:56 am
by Matt Cramer
Are there any unusual mods to the tach input circuit?
Re: MS1 v2.2 No RPM
Posted: Mon Sep 19, 2011 7:35 pm
by chsmadden
No sir, it's a by-the-book assembly. Nothing awkward sticking up off of the board.
Re: MS1 v2.2 No RPM
Posted: Tue Sep 20, 2011 6:59 am
by Matt Cramer
When you check the RPM on a Stim, do you jumper any diodes?
You are running standard B&G code, correct?
Re: MS1 v2.2 No RPM
Posted: Tue Sep 20, 2011 4:40 pm
by chsmadden
Yes, it is standard B&G.
I'm always wary of shorting things, lest they release their magic smoke. That, and I wouldn't know where to start. Input circuit (as diagrammed in the megamanual) I assume?
Re: MS1 v2.2 No RPM
Posted: Wed Sep 21, 2011 4:31 am
by Matt Cramer
You usually have to short the diodes when testing on the Stim.
Re: MS1 v2.2 No RPM
Posted: Wed Sep 21, 2011 6:26 pm
by chsmadden
Tried all the diodes installed in the input and output circuit. None of them elicited a response in Tunerstudio.
Re: MS1 v2.2 No RPM
Posted: Thu Sep 22, 2011 4:53 am
by Matt Cramer
Are you using a normal Stim or a JimStim?
Re: MS1 v2.2 No RPM
Posted: Thu Sep 22, 2011 4:40 pm
by chsmadden
It is a normal stim.
Re: MS1 v2.2 No RPM
Posted: Fri Sep 23, 2011 4:48 am
by Matt Cramer
Does it have a switch by the RPM pot? If so, what's it labeled?
Re: MS1 v2.2 No RPM
Posted: Sat Sep 24, 2011 12:44 pm
by chsmadden
Yes, it says PNP and NPN. I've tried it in both positions.
Re: MS1 v2.2 No RPM
Posted: Mon Sep 26, 2011 4:15 am
by Matt Cramer
Try applying 12 volts and ground to DB37 pin 24 while checking the voltage at processor pin 14. You should have 0 volts at pin 14 when the input is 12 volts, and 5 volts at pin 14 when the input is grounded.
Re: MS1 v2.2 No RPM
Posted: Sat Nov 05, 2011 11:27 pm
by Liquid
i use this topic so i dont have to do another.
Hi all, im new megasquirt user, and ofc i already have problems. Im running MS1 V2.2 and my processor code is 029y4. The problem is, that when i try it with my stimulator, it seems that my "engine" wont start. It just keeps fuel pump few secs on and then stops, but voltage is still on. In megatune all other gauges are on but not rpm and pulse width1. Also i cant adjust duty cycle, which is TPS? I´ve checked all connections and seems like there is no problems. But when i accidentally touched one of that little 6-pin processors pin below board, it "starts", but rpm is 1500 and i cant change it. Duty cycle can be adjusted, BUT it keeps coming down to 15% like in mSecs. And when i release my finger from that pin, stimulator goes back to like it was. I´ve put jumper over D8, and read megamanual, but i cant fiqure out what is wrong. Can u guys help me out?
Re: MS1 v2.2 No RPM
Posted: Mon Nov 07, 2011 6:01 am
by Matt Cramer
Liquid wrote:i use this topic so i dont have to do another.
Hi all, im new megasquirt user, and ofc i already have problems. Im running MS1 V2.2 and my processor code is 029y4. The problem is, that when i try it with my stimulator, it seems that my "engine" wont start. It just keeps fuel pump few secs on and then stops, but voltage is still on. In megatune all other gauges are on but not rpm and pulse width1. Also i cant adjust duty cycle, which is TPS? I´ve checked all connections and seems like there is no problems. But when i accidentally touched one of that little 6-pin processors pin below board, it "starts", but rpm is 1500 and i cant change it. Duty cycle can be adjusted, BUT it keeps coming down to 15% like in mSecs. And when i release my finger from that pin, stimulator goes back to like it was. I´ve put jumper over D8, and read megamanual, but i cant fiqure out what is wrong. Can u guys help me out?
Are you using the wheel decoder? What sort of Stim are you using?
Re: MS1 v2.2 No RPM
Posted: Mon Nov 07, 2011 7:33 am
by Liquid
Im using stimulator what should be ok for v2.2. I just realized that regulator U5 is hot like heck, somewhere is grounding problem?
Re: MS1 v2.2 No RPM
Posted: Mon Nov 07, 2011 8:58 am
by Matt Cramer
That's not a grounding problem, it's a short circuit. To check for a short in the Megasquirt PCB, power up the Megasquirt on a Stimulator or on the car and check the following points for voltage with a multimeter.
You should find the same voltage as the battery voltage on the following points: S12, S12C, the center legs of Q9 and Q12, the left (non-banded) end of D3, the left leg of U5, and the left (banded) end of D9.
You should have 5 volts at the following points: S5, the two +5V holes in the proto area, the right (non-banded) end of D9, the right leg of U5, the left (banded) end of D19, and pins 1, 20, and 31 of the CPU.
Let me know where you find the correct voltages, and where you find the wrong ones
Re: MS1 v2.2 No RPM
Posted: Mon Nov 07, 2011 9:58 am
by Liquid
Thanks, i will check those soon as i go to home, i dont have multimeter here. But i got bigger problem now. Some dudes told me that if u dont see rpm in megatune, try to click 5v to the pin 24 (which is coil), so i did, and i think that my prosessor is now dead

all gauges in megatune shows now red.
Re: MS1 v2.2 No RPM
Posted: Mon Nov 07, 2011 10:36 am
by Liquid
Matt, just confirming, i can check those voltages without processor?